Archive for the 'Video Games' Category

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Download Halo 3 Beta via Crackdown: Are we there yet? Major Nelson reverts to plain text!

Today is the day owners of Crackdown for the Xbox 360 may download the Halo 3 beta. As of 11 am EST there’s no download and I’m getting the message: “Check back here at a later date to download the Halo 3 Beta.” All the usual suspects are reporting that Bungie has alerted the Xbox Live group of the hiccup and they’re working on it.

More interesting is Major Nelson’s post on highload.majornelson.com, which appears as an absolutely plain, text message:

We’re aware that some users are having difficulty downloading the Halo 3 multiplayer beta via Crackdown. Bungie Studios is working with the Xbox Live team to resolve this as quickly as possible – stay tuned. Gamers entering the beta through other means, such as the Friends and Family remain unaffected.

I am headed back to Seattle in a few hours, so I’ll be offline while I am in the air. For the most up to date information, keep an eye on Bungie.net for the latest from Frankie regarding this issue.

This site is experiencing an excessive traffic amount of traffic at this time, so sorry for the temporary nature of this message. We’re working on getting back online as soon as we can.

(Click here for a screenshot of the message.)

Personally I’m not crushed by the delay since I’m a multiplayer wimp and will be more into the single-player game when the real thing ships on September 25. My friend Ric, however, is visiting, and he’s an insanely great multiplayer gamer. He came prepared with his profile on a memory card, gripped in his sweaty fist and waiting for the download to happen so he can log in and lay into other Halo 3 beta go-getters.

Halo 3 Halo 3 Collectors Edition Halo 3 Legendary Edition Halo 3 Spartan Posterized T-Shirt

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Review: Xbox 360 Elite & VGA vs. HDMI

UPDATE – Xbox 360 Spring Update “Reference Levels” explained.

Received an updated reply from Microsoft that further clarifies the reference levels enhancement included in the Spring Update. The reply is from Microsoft’s John Rodman, Senior Product Manager, Xbox Global Platform (followed by the original post):

Q: Any chance one of your tech contacts could explain in layman’s terms exactly what VGA level referencing is and how it affects 360 users who connect with VGA?

A: We added a new feature to the 2007 Xbox System Update which is actually fairly common among consumer electronics devices. You may know it by a variety of names; Reference Levels, Output levels, Black Levels, Blacker than black, Enhanced Blacks, Setup, PLUGE -all of this is talking about roughly the same functionality. In Xbox 360 we call it
“Reference Levels” for those using HDMI or VGA cables and “Black Levels” for Component or Standard cables.

At a very high level, this feature is here to accommodate the different methods that TVs use to receive a video signal. More specifically it addresses the different ways that “black” and “white” can be represented in that video signal. If you want to dig a little deeper, the easiest way to think about this is to imagine a scale from 0 to 100. 0 is the dark end and 100 is the light end of the scale.

Because of the multiple “standards” put out by the Consumer Electronics Association (CEA) and the Video Electronics Standards Association (VESA) there is some confusion around what the term “Black” actually means. Some TVs expect black to be 0 while others expect it to be at 7. So, if the Xbox 360 outputs 7.5 as “Black” and it is connected to a TV that expects “Black” to be 0, it will result in a washed out colors. Conversely, if the Xbox 360 outputs 0 as black and the TV expects to get 7.5, it will end up with a very dark picture.

If video from your Xbox 360 looks too bright or too dark, you should try each of the settings and see what works best for your particular TV. If you are happy with you’re the video from your Xbox 360, then don’t bother changing it.

(Original post, April 29, 2007):

Xbox 360 Elite System Console Includes 120GB Hard DriveGot my Xbox 360 Elite this morning. I went to Walmart first, found a woman in the electronics section, and asked where are the 360 Elites. She looked at the flyer in her hand and said “They ain’t out yet.” I said they’re shipping today, and asked if she’d check the computer for me, to see if they’re in back. “They ain’t here, I tol’ you – some people axed the same thing yesterday, we ain’t got none.” I said okay, told her to have a nice day, and she said the same in return.

I figured I’d go to Circuit City or Best Buy and wait till they open at 10. On the way there I noticed Target was already open, and on a whim went in to ask if they had the 360 Elite. The nice young guy in the games section said he thought so, he’d go check. He came out with four 360 Elites, selling one to me, and two to another guy who showed up.

I opted for the 3-year warranty for $29.99, bringing my total receipt to $544.62.

At home, I unpacked the 360 Elite and was bummed to find that the rumored transfer cable/kit was not included. I did a search to find out what was up, and learned that even if it was included, using the transfer cable would wipe out whatever new stuff was on the 360 Elite’s drive – not that any of it is very interesting. (A downloadable coupon in the Xbox.com support section entitles 360 Elite owners to a free transfer cable kit.)

I decided to transfer my stuff using the 64 MB memory card I had on hand. One look at the size of some of my saved stuff – like more than 1 GB for Oblivion alone – gave me pause. The I realized that for that game, and most others, I needed to transfer only the actual save game files, which were rather smallish; the rest, such as the 1+ GB Shivering Isles expansion pack I bought a few weeks ago, I could re-download once I was all set up. I also transferred over Arcade games like Uno, Wik, Worms and some others. The back and forth process from 360 to 360 Elite took about 45 minutes.

Now, for my most burning question: Would the HDMI connection be noticeably better than the VGA connection I was already using?

In a word: No.

An email to my Xbox press contact, asking for clarification, received this reply:

As you mention, the console can output 1080p resolution video over both VGA and HDMI. There may be very, very subtle differences depending on a consumer’s display, but we wouldn’t expect many people to notice.

There will be a difference between HD DVD video played over component and that played over HDMI. The content protection policies of HD DVD allow a maximum output of 1080i over component, so if you have HDMI (or VGA for that matter) you will get the full 1080p resolution.

In the end, by supporting HDMI we are giving our customers who have HD displays another option in the case their display doesn’t support VGA, plus they get the benefit of audio and video over a single cable.

In fact, others have reported that the HDMI isn’t noticeably better than the component video connection, either. On that, I disagree – switching from component to either HDMI or VGA is considerably different, and I notice a dramatic improvement with the Xbox 360 dashboard, in games, and when watching DVD movies.

My second biggest curiosity was noise, and whether the 360 Elite would be quieter than my original 360.

In a word: Yes.

When the DVD drive isn’t spinning, the 360 Elite is quieter than my original Xbox 360. When playing a game it is also quieter. Others have reported the drive isn’t actually quieter, just different in tone. That may be the impression for those who are comparing the old and the new in a large office environment, but in my bedroom, the new is quieter than the old. Perhaps that’s because my original Xbox 360 was the earliest of early units – shipped to me a few days before the 360 was released to the public. It’s that “old.”

But is it whisper-quiet? Nope. It’s still a pretty noisy product.

Bottom line: If you’re HDTV or monitor has an available VGA port, use it (by purchasing the optional VGA cable) with your existing Xbox 360 and enjoy video as good-looking as the 360 Elite’s. If my HDTV had only HDMI and component connection, I would definitely buy the 360 Elite for the sharper picture it delivers when connected that way. As for the hard disk, I had at least 8 GBs available on my old 360 and I don’t see filling this one up fast. My media lives on my MacBook (which I can tap into via the 360 with the add-on program 360Connect), and as far as downloading movies, which I do quite often (last night I watched The Parallax View, a 70s conspiracy theory film starring Warren Beatty that I highly recommend), I watch them then delete them, since they’re only viewable for 24 hours once you start watching. Still, others may want a bigger hard disk for their stuff, and the 360 Elite satisfies on that front (albeit at a pretty high price when compared to the GB-per-buck ratio found on PC add-on drives).

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Elder Scrolls IV: Oblivion and Shivering Isles patch for Xbox 360 and PC

Bethesda Softworks today released a patch for the Xbox 360 and PC versions of the Shivering Isles expansion pack for Oblivion. Xbox Live prompts 360 players to install the patch when the game is launched; the PC version can be downloaded from Bethesda’s website. My contact at the company, Pete Hines, sent the below info regarding the patch:

On Apr 30, 2007, at 12:33 PM, Pete Hines wrote:

The patch notes on our site cover both versions:

http://www.elderscrolls.com/downloads/updates_patchnotes12.htm#5

Specifically for this update:

Fixed a crash caused by bad form IDs

Fixes an issue where the game would try to use a form IDs that was either restricted or not available yet.

Fixed an issue where form IDs were not being marked as free properly, causing objects to disappear in game.

Thanks for the update, Pete.

While my first post on JOEyGADGET.com last year was about Oblivion being a bit of a bore, my feeling about the game has changed, thanks to the Shivering Isles expansion pack that was released several weeks ago. With so much focus in a single (yet huge) region, my enthusiasm for the game has been reignited, and I’m spending many late nights deep in the game.

I’m nuts about the dual realties of Mania and Dementia, and I’ll be sorry when the add-on ends. But by then I’ll be so much more powerful I’m actually excited about diving back into the main quest.

Elder Scrolls IV OblivionElder Scrolls IV: Shivering IslesElder Scrolls IV: OblivionElder Scrolls 4: Oblivion (DVD-ROM)Elder Scrolls 4: Oblivion Collector's Edition (DVD-ROM)

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In MacWorld: Living a Second Life

It’s been more than a decade since I’ve written for MacWorld, and I’m happy to be back in the magazine with this story in the April, 2007 issue: Living a Second Life: Maximize your experience in the virtual world. Here’s a PDF version of the story as well.

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From Times Square, Windows Vista launches around the world

In line for Vista launch event in Times SquareStood in line last night with other journalists, for admittance to Microsoft’s Windows Vista (and Office 2007) launch event. It was cold out, and major kudos to the people managing the lines, checking bags (security was pretty tight; bomb-sniffing dogs included) and looking up our names and passing out badges with their bare hands. Mine own fingers were nearly frozen to the point of frostbite by the time I got inside. Not kidding. So to you folks, thank you, again.

Inside we milled about a bit then gathered in the auditorium to listen to some live music before Bill Gates took the stage, talked a bit about Windows past and then present, showed some slides and videos, was joined on stage by Microsoft CEO Steve Ballmer, some partner executives, and eventually one of the families that’s been beta testing Vista for two years. Their major suggestion/contribution: A burn-to-disc button in Vista’s new bundled photo application (which I like a lot). Nothing new about that since other programs, including Apple’s iPhoto (which I don’t like at all), have had that ability for years, but no need to dwell.

The family’s beta-kids all pressed a touch-screen button to officially launch Vista around the world, and on several screens we watched some pretty cool videos of the event in other countries. It was sort of like watching New Years Eve in Times Square on TV, when you see 12 o’clock ringing in in Sydney, Paris, and other locales.

Afterward I checked out Toshiba’s sweet little Portage R400 notebook/tablet PC with wireless dock (going to request one for a future review, here) and went to the bar to order a Manhattan.

Continue reading ‘From Times Square, Windows Vista launches around the world’

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On TV Guide: 2006 Gadget Gift Guide

My gadgets, gear and game machine picks for TV Guide’s Holiday Gift Guide for 2006. Happy Holidays!

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On MSNBC.com: HDTV tips, best connections, & non-next-gen HD games

New stories on MSNBC.com, for their feature focus on HDTV.

Making the best connections for HDTV
Right configuration is key for the the sharpest picture and clearest sound

Ten tips on buying a high-definition television
Know the essentials about HDTV before you bring one home

HDTV gaming for non-next-gen gamers
There are plenty of titles that take advantage of high definition televisions

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When will the Prey demo for Xbox 360 appear?

Update (Monday, Aug 7): Finished Prey and finally bumped my lame-ass Gamerscore past 1000. Definitely my all-around favorite 360 game so far, thanks in large part to the save-anywhere feature and the fact that you can’t really die. I’ve sent it off to my friend Ricky Wright to play, and I’m back with some Oblivion now and then, and into the second or third level of Lara Croft Tomb Raider: Legends.

Update (Friday, June 30): From an insider pal, the below. And obviously it was sooner, because you can get it right now on Xbox Live, just in time for weekend play.

I hear it’s coming this weekend or even sooner, fyi

Update: Straight from Jay Boor of 2K’s mouth e-mail reply:

From: Jay Boor
Subject: Re: Fwd: Prey 360 demo when?
Date: June 22, 2006 3:29:26 PM EDT
To: joe hutsko

Hey Joe,

Should be up soon – hopefully today

Jay
————————–
Sent from my BlackBerry Wireless Handheld

- – - – -
Right on, Jay, thanks for taking the time to the reply. I know you want it out there as badly as we want to download it and dive in. We’re eagerly a-waitin’.
- – - – -

Update: From an Xbox 360 team contact:

Hey Joe,
There is no definite time right now. 2K may be able to give you more information.

- – - – -

Tried to stay awake last night for the midnight (EST) arrival of the Prey demo, but sleep won over. While the PC demo is available, not so for Xbox 360. I’ve put in a text message to an inside contact and am waiting to hear back from him on when the Prey for Xbox 360 demo will be downloadable from Xbox Live. Stay tuned.

Prey Limited Collector\'s Edition Prey Prey Prey Limited Collector\'s Edition

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Saints Row Multiplayer Hands-On: Live and Die in the Lobby

THQ's Saints Row multiplayer demo

What was so amusing at last night’s first-ever, hands-on multiplayer demo of THQ’s upcoming Saints Row in the penthouse suite of the Royalton Hotel here in NYC, was how I and seven fellow journalists who jumped in and immediately started running around and popping and pistol-whipping one another thought we were playing the actual game. We weren’t. Asking for our attention please, our THQ guy informed us, “Hey, guys, you’re not really playing the game – this is only the lobby.”

We all cracked up. Holy hell, a(n Xbox 360) lobby that lets you wander through a warehouse and practice your moves before the real action begins! THQ says Saints Row’s live (and live-and-let-die) lobby is a world’s-first, and from all I can tell, they’re right.

Unlike what you’re used to in Quake 4 or Call of Duty 2 or Burnout Revenge, which show simple rosters of gamertags that allow idle chit-chatter as you wait for the game to start, this lobby gives you the option of lounging or letting-rip on your peers until all eight slots to fill up so the real game can begin.

And begin it did, after a brief primer on our first game, Big Ass Chains. The object: plug the other players to collect the most bling-bling gold chains, redeemable at pawn shops indicated on the map. Our showdown took place in a multi-leveled parking garage outfitted with vehicles and a nice assortment of weaponry, including a shot gun, machine gun, moltov cocktails, and a rocket launcher.

The next game, Protect the Pimp, finds your team protecting your designated pimp from the opposing team chartered with taking him out. Favorite touch: The crazy purple top hat your pimp dons to distinguish him as the teams top dog.

Now that Saints Row’s live-and-die-while-you-wait lobby sets a new standard in the multiplayer-waiting-game, it shouldn’t be long before other titles follow its innovative lead and offer similarly lively lobbies too. Goodbye to the lazy-daze of lackluster lobbies.


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Nintendo DS Lite: first (light) hands-on feelings

First impressions of the Nintendo DS Lite, after the initial disarming experience of opening the (self-contained-disco-ball-in-a-box) in which it arrived.

The DS Lite is:

  • wonderfully brighter than the original DS
  • pleasantly smaller than the original DS
  • has a glossy white finish that looks and feels like an iBook
  • fixes the original’s too-easy-to-shut-off-by-accident power button with a slider switch like the PSPs
  • moves the original’s built-in mic front and center, below the top screen
  • has a pop-out dummy card to protect the lower, front GBA cart slot
  • is so much smaller than the original, GBA carts plugged in stick out like an ugly tongue
  • and lastly, requires me, when playing the excellent shooter Metroid Prime: Hunters, to poise my left pinky in a way that’s similar to how I sometimes oh-so-naturally hold a martini glass, and is necessary here to balance the DS Lite in order to shoot

As for whether I’ll suffer the hand and wrist numbing affliction I get when I play my PSP (pinkies thankfully curled under in a manly fashion), I haven’t played the DS Lite enough yet to say.

Dummy card hides GBA cart slot

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