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iPhone apps hit $30-million; Jobs confirms Apples power to hit “kill switch”

The Wall Street Journal today reports sales of iPhone and iPod touch apps via Apple’s iTunes Music Store hit $30-million last month, and wiley Chairman and CEO Steve Jobs publically acknowledge his company does in fact have to power to hit a “kill switch” to zap on users’ devices applications the company deems dangerous. I wrote about antivirus and antispyware protection for portable devices for Salon two weeks ago, on how protection for smartphones has been around for some time and recently Intego announced a half-assed means of protecting iPhones and iPod touches (not quite), but the kill switch definitely rates as the biggest Big Brother means of active eradication ever. Here on the home screen one minute, gone the next?

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iPhone 2.01 visual voicemail headset problem still can’t hear you now; Jawbone 2 retry sounds no better in spite of “experimental” buds

Two things to do with wireless audio. First, a number of iPhone users reported 2.0 devices paired with Bluetooth headsets worked fine on calls but they were unable to listen to visual voicemail messages via the headset, forcing them to dial in to their voicemail and listen to it the old fashioned way. My iPhone 3G had this problem with one headset, while it worked fine with a second headset - the Aliph Jawbone 2, which I reviewed for Salon’s Machinist column (giving it low marks for its underperforming noise-cancellation feature). Users are reporting the visual voicemail problem isn’t fixed with the iPhone 2.01 update; I’m unable to test because I don’t have a second headset handy.

As for the Jawbone 2, Aliph sent a second Jawbone 2 to try in case the first was defective, and also tossed in two “experimental” gel earbuds to try to see if they did a better job of keeping their Jawbone more firmly planted against mine. With the standard earbuds the NoiseAssassin was as ineffective as before while talking and walking my dog along lightly busy street traffic under low sea-breeze conditions. The test bud has an extended flange of sorts that makes plugging the headset into the ear awkward because of the loop, and though the extra-push it provided pressed the Jawbone 2 more firmly against my face, the sound quality was barely better, and the lightly yet still more forceful feel grew uncomfortable after 20 minutes of yapping. My only explanation: Maybe I need to work my jaw eating more junk food so my cheeks fill out to make the Jawbone 2’s job easier.

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Linux-based cellphones promise better personal security

A few days ago I wrote a post for Salon about programs to protect smartphones from viruses and malware, this story about Linux-based cellphones in today’s New York Times takes the conversation in a new and interesting direction. To wit:

Regarding security, the new phones will be able to identify their owners. If, by chance, a stranger uses the phone and requests downloads at odds with the owner’s profile, Mr. Gillis said the phone’s security feature will kick in and shut it down. Profile information would also make it easier for a consumer to find points of similar interest when they are traveling in, say, Barcelona or Kyoto.

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Ten iPhone 3G impressions: Good, bad and ugly features, faults and bugs

Ten off-the-cuff comments about the iPhone 3G after three weeks of day to day use, in order of brain-dump relevance:

1. Applications: The single most important improvement over the original, opening up the already amazing device to all manner of multiple-personality possibilities. My personal favorite is eReader, and others include PayPal and eBay and NY Times, while Facebook and iScopes represent two dedicated apps that are still better served by accessing mobile editions with Safari. Facebook app’s mobile pic upload is cool, yet status updates don’t appear, and iScopes requires a tap of the back button to select next horoscope category, whereas the Safari mobile edition has a Next button. But make no mistake - the iPhone 3G’s killer app is apps.

2. Speed bumps: The jump to 3G is a good thing. Browsing websites and auto-checking mail are now matter-of-fact processes, though the hit on battery life is evident with heavy usage.

3. Speed slowdowns: Overall the 3G feels slower than the original when switching applications or doing things like accessing contacts and checking SMS text messages. I’m guessing the ability to run multiple apps while running with Push turned on are causing the slowdown, though turning off Push didn’t seem to make much difference, so I’m interested to hear what others think.

4. GPS: Sweet and surprisingly accurate in my experience. No turn-by-turn navigation yet, but I expect it’s coming sooner than later. Ditto for a 3G version of Nike+, which I use on the nano, and am so looking forward to using with the 3G.

5. Cut and Paste: It’s still missing, and it’s still my number 1 wish-list item. While the new notepad app MagicPad demonstrates cut and paste is doable, I can’t understand why Apple is taking so long to bring such a basic feature found on every other smartphone in the world.

6. Notes: Still no sync with desktop app like Stickies or Outlook, which sucks.

7. Bluetooth: Problem accessing voicemail with certain headsets; one of mine worked as a headset but not when listening to voicemail, the other worked fine. Obviously a bug that will likely be addressed in update.

8. Sound: Louder and clearer speaker and speakerphone than the original, which is a very good thing, though strange bugs like no user interface sounds at times, which come back only after I connect and disconnect Bluetooth headset.

9. Contacts: Finally, the ability to do what every other cellphone has been able to do since creation: search contacts.

10. USB connector: Sucks that the new 3G doesn’t stand in my original iPhone dock, though the new shape and all-around fit, finish and feel in the hand are definitely more appealing than the first iPhone.

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Guest blogger posts for Salon’s Machinist column

On Friday I filed my last post as guest blogger for Salon’s Machinist column (complete list below). Special thanks to readers for taking time to comment - especially those who left very kind words for my final post.

So long!
How I spent (two weeks of) my summer as Machinist’s guest blogger.
A Grimm take on games
Video game designer American McGee loves the darkest tales best.
One-minute review: Jawbone 2 headset
A new Bluetooth is supposed to cancel noise, but all that’s canceled is the conversation you want to hear.
Give us a (virtual) kiss
Facebook gift designer Susan Kare on Mac icons, computer kisses and everything in between.
Leave my phone alone!
New software for protecting iPhones and smart phones.
The movie-download food chain
From big screen to hard disk, how Hollywood doles out digital media.
All you can eat — for cheap?
Comparing unlimited cellphone plans.
Mini-Note has many problems
The diminutive computer scores high on design but low on functionality.
Noisy and oh-so-nice
Das’ new keyboard has the look and feel of a classic.
Searching 101
Three tips for better search results.
Can Cuil kill Google? Not yet
The new search engine has its perks, but so far, it falls short.
How safe is safe?
Security expert Doug Camplejohn on building a smarter firewall to outsmart cyber slimeballs.
A bookmark for the iPod
Books on tape turn to books on iPod, and listeners must learn to find their places accordingly.
(World wide) web of intrigue
A high-tech mystery and more are on Machinist’s summer reading list.
Do-good phone doesn’t look good
Credo, a new green cellphone company, has great intentions but not such great gear.
E-books galore
Sony expands its e-library, challenging Amazon.com.
Knol lacks knowledge
Google’s would-be Wikipedia competitor doesn’t have the goods to challenge the Free Encyclopedia. Yet.
Phoning it in
Blogging from your mobile: Tools for the writer on the go.
The DVD isn’t dead
More movie and TV downloading devices have entered the ring, but the DVD hasn’t gone down (yet).
User friendly
XBox Live for Windows gets cheaper and adds gamer-generated content.
A stickies situation
Simplify your workspace by squishing your stickies and separating your screens.
Remember typewriters?
Adios distractions, hello single-task focus, thanks to word-processing programs that re-create the simplicity of blank paper and ink.
One-minute review: A balancing act for small spaces
Staying cool in an upright and mostly locked-in position to get things done.
Digital disasters friends and family should have prevented
Oops, I was going to back up my computer, but…
Why the iPhone is the best and worst e-book reader ever
Reading a long novel on a tiny screen is claustrophobic, but if the book is good your brain will get the message.

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Review: Apple’s new iMac

From the sewing machine-sized luggable Compaq of yore, to the diminutive original Mac and those that followed, all-in-one computers aim to minimize clutter by bringing everything (computer, DVD drive and monitor) together in one neat package.

Apple’s newest iMac models, ranging in price from $1200 to $2,300, are less about breakthrough and more about refinement, and once again set a new standard with an all-in-one design that’s aesthetically pleasant enough to display in the family room rather than relegate to a spare room or home office.

The loaner iMac Apple sent me to test was the 20″ model (1680 by 1050 pixels), with a 2.4GHz Intel Core 2 Duo, 320GB hard disk, 2GB of RAM, Wi-Fi, Bluetooth, bundled applications for Web browsing, e-mail, contact and calendar management and a host of media-centric programs.

Such fine design and bundled goodies cost two or three times the price of inexpensive Windows-based PCs or even Apple’s own Mac mini, the tiny white slab of a computer.

There is nothing junky about the new iMac, which trades its former white plastic casing and plastic screen for sleek aluminum and hardened, glossy glass.

It’s that latter element, the screen, which has already prompted a love it/hate reaction to the new iMac. I prefer glossy screens to matte and the new iMac is no exception. Turned off, the black screen reflects my visage with the clarity of a windowpane or dark mirror. Turned on, and my reflection vanishes, helped in part because I’ve stationed the iMac against the same wall as a window. Turned around, the iMac’s screen does pick up the window reflection, most noticeably around the wide black rectangle framing the screen.

The second dramatic change to the line, the keyboard, also runs the risk of turning off some potential buyers while turning on others. Candy bar-thin, the keyboard’s Chicklet-style keys respond to the same ultra-light touch as my MacBook’s keyboard. That part I like.


What I don’t like is how wide the new keyboard is on account of the right side cursor and page keys and 22-key numeric keypad. All of those extra keys mean positioning the wired scrolling Mighty Mouse half a foot away — a reach that causes a distinct stress in my right arm and shoulder.

Lefties won’t mind at all, but other right-handers like me may. To be fair, most any keyboard with a numeric keypad forces the same far-reaching mouse placement. Much nicer is Apple’s newly announced Wireless Keyboard (shipping in a few weeks), which eliminates the extra keys and cable, thereby closing the aching gap between hand and mouse.

Love or hate the keyboard and mouse, either or both can be swapped out for third-party alternatives such as those offered by Logitech, Belkin or Microsoft. Continue reading ‘Review: Apple’s new iMac’

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iPhone crashed, keeps trying to reboot

Four days old and my iPhone has crashed and won’t come back to life. It does not turn on when unplugged from USB cable or power adapter. When plugged into either of those, it starts up with the Apple logo for a few seconds, then goes black for a few seconds, then comes back to the Apple logo again, repeating the same thing all over and caught in an endless reboot/restart loop.

I tried restarting the iPhone by holding both the Home and Sleep/Wake buttons, as described in Apple’s iPhone help - but that’s simply meant to restart a stuck iPhone. Because the iPhone is caught in an endless loop iTunes does not recognize it, which means it cannot be restored.

I assumed there has to be some way to force the iPhone into recovery mode, so on a whim I held the Home and Sleep/Wake buttons through two of the restart cycles (about fifteen seconds) and got a yellow alert icon that instructed:

Please Connect to iTunes.iTunes found the iPhone and stated: iTunes has detected an iPhone in recovery mode. You must restore this iPhone before it can be used with iTunes.

iTunes then downloaded a software update. I clicked the Restore button and iTunes presented a warning message: Are you sure you want to restore the iPhone “iPhone” to its factory settings? All of your songs and other data will be erased, and the newest version of the iPhone software will be installed.

I clicked the Restore and Update button and iTunes popped up the message: Preparing iPhone for restore…

The iPhone then got caught in the endless restart loop again, trying over and over, until finally iTunes gave up after about two minutes and gave me the message: The iPhone “iPhone” could not be restored. An unknown error occurred (1603).

I’ll be going to the AT&T store where I purchased the iPhone with the hope that they’ll simply replace it with a new one, though whether they even have a replacement in stock remains to be seen.Stay tuned for updates.

Update (3:36 pm): I called the AT&T store where I bought the iPhone and the very helpful manager, Jason, said customers with bum iPhones must contact Apple for support. I contacted Apple by way of a public relations contact and was told someone would call me to take care of the unwell iPhone. While awaiting the call from Apple I decided to drive over to the Apple Store in Atlantic City to see if they could help more immediately.

As it turned out the Apple support person who called was going to have me do exactly that, go to the Apple Store, to meet with Sean, the very friendly and pro manager on staff.

Nate patched Sean in on our call and he was on the phone with us as I walked into the Apple store. We hung up on Nate and took care of the phone.Sean grabbed a new, unopened iPhone from the back, same as my defective 8 GB model, and then turned me over to two guys named Chris who were working the Genius Bar.

Transferring my phone account from one device to another took a couple of minutes. Out of curiosity I asked if we could see if we could get the defective iPhone to show up on a Mac (since I was using it on a Vista PC when all of this started) so we could restore it. Not because I wanted the phone back, but rather because I wanted to know for sure that my personal data would be erased and not viewable by others, whether at the Apple store or by the service persons at wherever the iPhone would wind up.

We tried to restore it, but no luck. As earlier, the device kept cycling through the Apple logo in an attempt to restart, over and over. One of the Chris guys said he couldn’t get it into recovery mode, and so I showed him that you have to hold the Wake/Sleep and Home buttons for more than a few seconds until it cycles at least once, and I think twice, before it then puts up that alert triangle icon and tells you to connect to iTunes (see above).

As such, we chose the recovery option from iTunes running on a MacBook, it appeared to be doing something, then the iPhone shut off and iTunes reported the same error as earlier on the Vista PC: The iPhone “iPhone” could not be restored. An unknown error occurred (1603). Chris was about to open the new iPhone box to move my SIM from the defective phone to the new one, but I said I’d already done that. (Before leaving I popped it into my the excellent Nokia 6682 that the iPhone was replacing, and yes, your iPhone-activated AT&T SIM does pop out and work on another AT&T/Cingular phone or, in my case, an unlocked phone.) So I left the store feeling reassured that a brand new iPhone was replacing the defective one - but not very reassured that my data on the iPhone I was leaving behind (contacts, calendar, notes, Safari bookmarks and email) was gone. Had the iPhone died totally and wiped whatever was in memory? Or would Apple’s service team wipe it out, as part of a company policy? I don’t know the answer to that latter question, but I will find out soon after Apple’s PR department gets back to me.

I also asked what do customers who are not in range of an Apple Store do. I guess with any data device there’s a risk of personal information being at risk when said device needs to be sent in for repair. And like other SIM-based phones, the owner must part with the device if it needs repairs, but can generally use the SIM on a replacement phone.

Will Apple offer a replacement phone in the repair process? The AT&T store manager Jason said it isn’t AT&T’s policy to offer customers a temporary replacement phone when a phone is being repaired.Meanwhile, I popped my SIM card out of the Nokia and into the iPhone. It said to connect to iTunes to activate. I plugged the iPhone into the dock, let iTunes find it, and about a minute later it was activated without any additional input from me. iTunes synced all of my data from the automatic backup iTunes made this morning, before the first iPhone failed.Stay tuned for additional updates.

Update (4:43 pm): Just got off the phone with an Apple PR contact. She sent me a link to Apple’s iPhone Service: Frequently Asked Questions - which pretty much answered all of my questions. So, if you’re in the first 30 days you can walk into an Apple store and get a replacement if your iPhone is considered “DOA” like mine was. After 30 days you go through the service-by-mail option, by which you’ll ship your iPhone to Apple (minus your SIM) for service, and they’ll ship it back to you when it’s fixed. You have the option of renting a replacement iPhone for $29 while yours is being repaired.

As for AT&T, a spokeswoman for the company said an iPhone you’re unhappy with can be returned for a refund (minus a 10% restocking fee) within 14 days of purchase, but replacing or repairing a defective phone must be taken up with Apple.

In sum: I was lucky the Apple Store had a replacement 8 GB iPhone in stock to swap for my defective one. I was unlucky, however, on my way out of Caesars Casino on my way back to the parking garage. I slipped a $10 bill into one of the nickel slots, pressed the first button I saw (labeled 8X), watched the digital reels spin and come to a stop, and wound up with “Game Over” with nothing more to go on with or about - which is an apt conclusion for this story, as well. (Or so I hope.)

Thanks to all who took my calls and to those who dealt with me in person, and have a great July 4th holiday.

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The New York Times: If You Like the Safari Browser for the iPhone, You’ll Love Opera Mini for Cellphones, by Joe Hutsko

If You Like the Safari Browser for the iPhone, You’ll Love Opera Mini for Cellphones
By Joe Hutsko

Taking a page — albeit a tinier one — from the iPhone’s design is a new test version of the Opera Mini browser for cellphones.

Read the story on the New York Times.

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Nintendo DS Lite: first (light) hands-on feelings

First impressions of the Nintendo DS Lite, after the initial disarming experience of opening the (self-contained-disco-ball-in-a-box) in which it arrived.

The DS Lite is:

  • wonderfully brighter than the original DS
  • pleasantly smaller than the original DS
  • has a glossy white finish that looks and feels like an iBook
  • fixes the original’s too-easy-to-shut-off-by-accident power button with a slider switch like the PSPs
  • moves the original’s built-in mic front and center, below the top screen
  • has a pop-out dummy card to protect the lower, front GBA cart slot
  • is so much smaller than the original, GBA carts plugged in stick out like an ugly tongue
  • and lastly, requires me, when playing the excellent shooter Metroid Prime: Hunters, to poise my left pinky in a way that’s similar to how I sometimes oh-so-naturally hold a martini glass, and is necessary here to balance the DS Lite in order to shoot

As for whether I’ll suffer the hand and wrist numbing affliction I get when I play my PSP (pinkies thankfully curled under in a manly fashion), I haven’t played the DS Lite enough yet to say.

Dummy card hides GBA cart slot

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Nintendo Booby-Traps DS Lite Press Boxes?

Thanks to a long-standing source close to Nintendo, I got my DS Lite yesterday, a few days before it ships. Famous for peppering their packages to journalists with confetti, swag, kazoos and other attention-getting doo-dads, I knew the DS Lite package would likely contain some kind of surprise inside beyond the DS Lite itself.

Intending to share photos on my games and gadgets blog joeygadget.com (which is unfortunately resolving its domain after switching from TypePad to WordPress, and won’t be running for another day or so), I opened the box and started snapping pics.

It wasn’t until I removed the handful of shiny silver tinsel that I noticed the red and black wires and strange device taped to the bottom inside of the box. My brain flashed with much-loved memories of Sam Fisher in Splinter Cell: Chaos Theory: The box was rigged with some kind of incendiary device that for whatever reason didn’t blow up when I opened it. Crazy thought, I know, but being a fan of spy novels and movies and most of all, games, it was a natural reaction.

Anyway, I then noticed the four clear LED lights taped to each inside corner, and also what appeared to be a light sensor, which was obviously meant to detect the moment I opened the box - at which point something should have happened. But didn’t. My box just sat there, wired but dead.

Careful not to rip anything, I gently excised the spider-like wires and inspected each until I found the culprit: the exposed - / + wires of the sensor were touching, shorting the circuit. Using my fingertips I gently pulled the wires apart, packed up the box again, and closed the lid.

This time when I opened the box I was greeted with flashing lights and song, as shown in this video.

Up next: A few shots of the DS Lite in hand.

Inside the DS Lite packageDigging in to the packageOMFG what's this, a bomb...?!?!

Nintendo DS Lite Polar White

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Nokia LifeBlog: Blogging by Cellphone Redux (or the learn-as-you-go version)

My home officeUPDATE: As you can see in my prior entry, I gleefully shared my experience of blogging by cellphone, but when I checked the post, not everything turned out as expected. I learned that the note I filled out on the phone creates a caption but doesn’t necessarily place it where I want. And that the url for Nokia LifeBlog didn’t show up as HTML. So here is the corrected entry, fixed on the PC, with strike-throughs for a few cuts and fixes, and new text highlighted. Live and learn.

Having blogged yesterday on how the Nokia 6682 is a great pocket-sized office-on-the-go, I left out one very key feature: Nokia LifeBlog Nokia LifeBlog. With it, I can snap a photo when I’m out and about (or bound to my actual home office, as shown here), add a note the body text (which you are reading), and then post it directly to my blog, directly right from the phone.

This will be very useful when I want to post blog pictures from various videogame and tech tech and videogame press events or shows that I attend, as they are happening. Alternately, you can connect the phone to your desktop PC (Windows only, no Mac support, which sucks) and tidy up your shots and text before posting from the LifeBlog desktop application.

Both applications - the one for your Nokia phone, and the other for your Windows PC - can be downloaded for free at http://www.nokia.com/lifeblog www.nokia.com/lifeblog. You can also go there to find out which phones besides the 6682 can do the LifeBlog thang.

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Nokia LifeBlog: Blogging by Cellphone

My home officeThu 05/25/2006 14:02 05252006(003)
My home office workspace
Thu 05/25/2006 14:02 Text note

Having blogged yesterday on how the Nokia 6682 is a great pocket-sized office-on-the-go, I left out one very key feature: Nokia LifeBlog. With it, I can snap a photo when I’m out and about (or bound to my actual home office, as shown here), add a note (which you are reading), and then post it directly to my blog, directly from the phone. This will be a very useful when I want to post blog pictures from various videogame and tech press events or shows that I attend, as they are happening. Alternately, you can connect the phone to your desktop PC (Windows only, no Mac support) and tidy up your shots and comments before posting from the LifeBlog desktop application. Both applications - the one for your Nokia phone, and the other for your Windows PC - can be downloaded for free at http://www.nokia.com/lifeblog. You can also go there to find out which phones besides the 6682 can do the LifeBlog thang.

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Apple’s Not Too Hot (to handle) MacBook…

…was quite a stunner in person when I spent time with it and some nice Apple folks at the Le Parker Meridian Hotel here in Manhattan today. The MacBook is especially attractive to a guy like me who believes (small) size matters when it comes to easily working out of the house in a cafe or when traveling, vs. a bigger screen and the bigger stress it puts on the shoulder (and wallet).

Enter Apple’s new MacBook with its spectacularly bright 13-inch widescreen that’s got the shiny finish I prefer over the anti-glare screen of the workhorse PowerBook G4 12″ (1.5 GHz) I’ve been using for more than a year now.

Continue reading ‘Apple’s Not Too Hot (to handle) MacBook…’

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New gadgets and games blog by Joe Hutsko

Welcome to joeygadget.com, my blog of very personal write-ups of high-tech gadgets, gear, video games, and miscellaneous other stuff that interests me and, hopefully, you too. Thanks for stopping by!

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